This user has not added any information to their profile yet.
Overview of Responsibilities: Lecturing: I teach at Level 8 & 9 in the dept. Of Electronics & Informatics across Software Engineering modules such as Computer Networks, Cloud and Computer Architecture and Augmented user Interaction. I am also placement coordinator for BSc in Software Design.
Overview of Responsibilities: Research: I work and lead a team that conducts research on the design, development and Quality of Experience (QoE) evaluation of Immersive and Interactive multimedia experiences. As PI for tIIMEx, I am supervisor of 10 MSc/PhD students. My research involves working with the following technologies: augmented and virtual reality, multisensory media (olfaction, haptic etc.), wearable sensor systems to support my focus on Quality of Experience across a variety of application domains.
PhD - “Quality of Experience derived Olfaction-enhanced Multimedia Synchronization” – Athlone IT (via QQI) - 2014
MEng – Computer and Communication Systems – University of Limerick, 2004
BE – Electronic & Computer Engineering – NUI, Galway 2003
I am member of the IEEE and the ACM.
I am on (sub) management committee of the EU COST ACTION Wearable Robots (CA 16116)
I am social media editor of the SIGMM (Special Interest Group in Multimedia)
In Confirm, I lead work packages related to Augmented Reality, Virtual Reality and Quality of Experiences (QoE). This builds on the years of experience with the tIIMEx research group in AIT. He is an associate PI on the Enterprise Ireland funded Technology Gateway COMAND where he brings his expertise in Immersive Multimedia experiences to industry.
His key research interest is in understanding user Quality of Experience of immersive (Augmented, Virtual and Mixed Reality) and multisensory multimedia applications across domains of: manufacturing, health, education and tourism. In this context, he also has a key interest in wearable sensor systems. His work develops immersive and multisensory applications (AR, VR, MR) and evaluates via QoE, the utility of these systems across the above mentioned application domains.
I spent almost a decade working across a variety of software development roles (test, design, developer and technical architect) in telecommunications, payment processing and e-learning industries.
Since returning to academia, I have been involved in a number of funded commercial projects:
1) “COMAND – Connected Media Application Design and Delivery”, Technology Gateway, Enterprise Ireland, Feb 2013 – Dec 2017, €1.2 Million. (Dr Brian Lee is the main applicant. I was a key contributor of the proposal and an associate PI of the project)
2) “MIND: Multimodal Interactive Neuropsychological Diagnostic”, Commercial Case Feasibility Study, Enterprise Ireland, 2016 – Dec 2013, €15000. (Main applicant and PI)
3) Numerous EI 5K vouchers and short term consultancy projects.
My key research areas of interest are Quality of Experience, Immersive Multimedia Experiences (AR, VR), Multisensory Multimedia, Physiological Signal Processing, Wearable Sensor systems. In these contexts, some of the ongoing research projects I work on are briefly summarized below:
Health - currently working on projects on motion analysis for total hip replacement recovery and GAIT re-education, and the design of VR scenarios to address independent living/social interactions in persons with autistic spectrum disorder; Multisensory Multimedia Wordmap system for
Vocabulary Categorization and Development. .
Education - examining how multisensory multimedia can support novel and enhanced learning experiences.
Tourism - an example of the work we do in terms of tourism is the development of immersive multisensory VR tourism experiences as part of QoE evaluations.
Augmented Reality, Virtual Reality and wearable sensor systems in Smart Manufacturing - Industry 4.0
I have published over 40 works via in top-level international journals and conferences and book chapters. Dr. Murray has organized special sessions: on Immersive Technologies for Effective Learning as part of 9th International Conference on Mobile Communication Technologies and Learning, in 2015, 2017; on Immersive and Multisensory Experiences at the ACM Multlimedia systems conference in Taiwain in 2017. In 2018, he will chair a special session on Immersive and Multisensory Experiences at the 10th International Conference on Quality of Multimedia Experiences. He is Program Chair at the ACM MMSys 2018. He has acted on TPC for numerous international conferences, including ACM Multimedia 2016, 2017, ACM MMsys 2015, 2016, 2017, QoMEX 2018, ITT 2012–2016, MediaSynch workshop 2016 MMSys, in 2016, and has acted as a Reviewer for numerous IEEE and ACM journals.
Further information available at: www.niallmurray.info
Olfaction-Enhanced Multimedia: A Survey Application Domains, Displays and Research Challenges" Niall Murray, Brian Lee, Yuansong Qiao, Gabriel-Miro Muntean. In ACM Computing Surveys 48:4, article 56, 2016, DOI: http://dx.doi.org/10.1145/2816454. Comparing user QoE of AR and VR applications using physiological and interaction measurements" Conor Keighrey, Ronan Flynn, Siobhan Murray, Sean Brennan and Niall Murray. In 25th ACM International Conference on Multimedia (ACM MM 2017) "A QoE Evaluation of Immersive Augmented and Virtual Reality Speech & Language Assessment Applications" Conor Keighrey, Ronan Flynn, Siobhan Murray and Niall Murray. Best Student Paper Award In 9th International Conference on Quality of Multimedia Experience (QoMEX 2017) June 2017, in Erfurt, Germany. An evaluation of Heart Rate and Electrodermal Activity as an Objective QoE Evaluation method for Immersive Virtual Reality Environments". Darragh Egan, Sean Brennan, John Barrett, Yuansong Qiao, Christian Timmerer and Niall Murray. In 8th International Conference on Quality of Multimedia Experience (QoMEX 2016) June 2016,